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	<title>Comments for Performance Based Musicmaking - Thesisblog of Wout Standaert</title>
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	<link>http://blobkat.com/blog</link>
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	<lastBuildDate>Thu, 24 Dec 2009 08:14:17 +0000</lastBuildDate>
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		<title>Comment on Thesis prototypes video by TS</title>
		<link>http://blobkat.com/blog/?p=162&#038;cpage=1#comment-541</link>
		<dc:creator>TS</dc:creator>
		<pubDate>Thu, 24 Dec 2009 08:14:17 +0000</pubDate>
		<guid isPermaLink="false">http://blobkat.com/blog/?p=162#comment-541</guid>
		<description>Amazing stuff. This could be easily applied to other devices with accelerometers and create a totally new art genre. 

Well done!</description>
		<content:encoded><![CDATA[<p>Amazing stuff. This could be easily applied to other devices with accelerometers and create a totally new art genre. </p>
<p>Well done!</p>
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		<title>Comment on Thesis prototypes video by Wout</title>
		<link>http://blobkat.com/blog/?p=162&#038;cpage=1#comment-478</link>
		<dc:creator>Wout</dc:creator>
		<pubDate>Mon, 07 Dec 2009 10:33:49 +0000</pubDate>
		<guid isPermaLink="false">http://blobkat.com/blog/?p=162#comment-478</guid>
		<description>Good comment! I originally wanted to make it as unintrusive as possible, so the musician would just be able to do his moves and nothing else. My girlfriend had made me some straps to mount the wiimotes to my limbs without having to hold them, but eventually, I still had to press a button in the gesture recognition process, so I had to hold the wiimotes anyway.

But I hear from the guy that made the Java gesture-recognition library, &lt;a href=&quot;http://www.wiigee.com/&quot; rel=&quot;nofollow&quot;&gt;Benjamin Poppinga&lt;/a&gt;, that he&#039;s working on continuous gesture recognition, regocnizing multiple gestures in a larger, continuous stream of data. Which would allow me to use the straps again.

Currently I have a lot of plans for the gesture recognition prototype, extra functions and limbs and stuff. But making it wearable would be very cool, maybe I can check out indeed how much of the parts of the wiimote I can strip to integrate it into some clothing. I honestly didn&#039;t think about stripping the wiimote to its bare parts.

I&#039;m also picturing accelerometers and some use of the lilypad arduino. I&#039;ll keep it in mind!</description>
		<content:encoded><![CDATA[<p>Good comment! I originally wanted to make it as unintrusive as possible, so the musician would just be able to do his moves and nothing else. My girlfriend had made me some straps to mount the wiimotes to my limbs without having to hold them, but eventually, I still had to press a button in the gesture recognition process, so I had to hold the wiimotes anyway.</p>
<p>But I hear from the guy that made the Java gesture-recognition library, <a href="http://www.wiigee.com/" rel="nofollow">Benjamin Poppinga</a>, that he&#8217;s working on continuous gesture recognition, regocnizing multiple gestures in a larger, continuous stream of data. Which would allow me to use the straps again.</p>
<p>Currently I have a lot of plans for the gesture recognition prototype, extra functions and limbs and stuff. But making it wearable would be very cool, maybe I can check out indeed how much of the parts of the wiimote I can strip to integrate it into some clothing. I honestly didn&#8217;t think about stripping the wiimote to its bare parts.</p>
<p>I&#8217;m also picturing accelerometers and some use of the lilypad arduino. I&#8217;ll keep it in mind!</p>
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		<title>Comment on Thesis prototypes video by Jörgen</title>
		<link>http://blobkat.com/blog/?p=162&#038;cpage=1#comment-477</link>
		<dc:creator>Jörgen</dc:creator>
		<pubDate>Mon, 07 Dec 2009 08:05:42 +0000</pubDate>
		<guid isPermaLink="false">http://blobkat.com/blog/?p=162#comment-477</guid>
		<description>Wow, strikingly good presentation.. and also very interesting topic :) Is the idea to incorporate the parts of the wiimote into something wearable?</description>
		<content:encoded><![CDATA[<p>Wow, strikingly good presentation.. and also very interesting topic <img src='http://blobkat.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Is the idea to incorporate the parts of the wiimote into something wearable?</p>
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		<title>Comment on Site prototype 2 / Workshop Open Circuit by Field Commander Jim &#187; Blog Archive &#187; Vermin Twin Visuals</title>
		<link>http://blobkat.com/blog/?p=144&#038;cpage=1#comment-465</link>
		<dc:creator>Field Commander Jim &#187; Blog Archive &#187; Vermin Twin Visuals</dc:creator>
		<pubDate>Wed, 02 Dec 2009 17:12:39 +0000</pubDate>
		<guid isPermaLink="false">http://blobkat.com/blog/?p=144#comment-465</guid>
		<description>[...] was great fun, a cool project and awesome people to work with. You can read more about it on Wout&#8217;s or Micha&#8217;s Blogs Also, check out the video Olivier made, it&#8217;s attached [...]</description>
		<content:encoded><![CDATA[<p>[...] was great fun, a cool project and awesome people to work with. You can read more about it on Wout&#8217;s or Micha&#8217;s Blogs Also, check out the video Olivier made, it&#8217;s attached [...]</p>
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		<title>Comment on Wiigee + OSC + Ableton Live (+ Pure Data) by Wout</title>
		<link>http://blobkat.com/blog/?p=127&#038;cpage=1#comment-208</link>
		<dc:creator>Wout</dc:creator>
		<pubDate>Tue, 22 Sep 2009 21:14:58 +0000</pubDate>
		<guid isPermaLink="false">http://blobkat.com/blog/?p=127#comment-208</guid>
		<description>Yes, it&#039;s possible by choosing the acceleration parameter as a trigger instead of the B button. It&#039;s much harder to detect gestures this way though, because it needs to be a continuous stream of motion per gesture, and this is not always possible. 

Also it will continuously try to detect gestures when it doesn&#039;t need to (whenever you move). WiiGee needs borders, and it tries to border the gestures when you&#039;re standing still.

So I decided to choose the B button.</description>
		<content:encoded><![CDATA[<p>Yes, it&#8217;s possible by choosing the acceleration parameter as a trigger instead of the B button. It&#8217;s much harder to detect gestures this way though, because it needs to be a continuous stream of motion per gesture, and this is not always possible. </p>
<p>Also it will continuously try to detect gestures when it doesn&#8217;t need to (whenever you move). WiiGee needs borders, and it tries to border the gestures when you&#8217;re standing still.</p>
<p>So I decided to choose the B button.</p>
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		<title>Comment on Wiigee + OSC + Ableton Live (+ Pure Data) by Sam</title>
		<link>http://blobkat.com/blog/?p=127&#038;cpage=1#comment-207</link>
		<dc:creator>Sam</dc:creator>
		<pubDate>Tue, 22 Sep 2009 20:56:45 +0000</pubDate>
		<guid isPermaLink="false">http://blobkat.com/blog/?p=127#comment-207</guid>
		<description>Cool. Can you make WiiGee recognize a gesture without having to hold down a button while making the gresture?</description>
		<content:encoded><![CDATA[<p>Cool. Can you make WiiGee recognize a gesture without having to hold down a button while making the gresture?</p>
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		<title>Comment on Waveshaping/wavetable prototype by xray303</title>
		<link>http://blobkat.com/blog/?p=111&#038;cpage=1#comment-19</link>
		<dc:creator>xray303</dc:creator>
		<pubDate>Wed, 29 Apr 2009 14:48:23 +0000</pubDate>
		<guid isPermaLink="false">http://blobkat.com/blog/?p=111#comment-19</guid>
		<description>Hi, 

If you need  filter,generator, etc .. in pure data try 
DIY2 abstractions.
http://puredata.hurleur.com/sujet-1982-diy2-effects-sample-players-synths-sound-synthesis

or just post a topic on http://puredata.hurleur.com a very good forum about pure data..</description>
		<content:encoded><![CDATA[<p>Hi, </p>
<p>If you need  filter,generator, etc .. in pure data try<br />
DIY2 abstractions.<br />
<a href="http://puredata.hurleur.com/sujet-1982-diy2-effects-sample-players-synths-sound-synthesis" rel="nofollow">http://puredata.hurleur.com/sujet-1982-diy2-effects-sample-players-synths-sound-synthesis</a></p>
<p>or just post a topic on <a href="http://puredata.hurleur.com" rel="nofollow">http://puredata.hurleur.com</a> a very good forum about pure data..</p>
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		<title>Comment on Processing sound lib problems by Wout</title>
		<link>http://blobkat.com/blog/?p=100&#038;cpage=1#comment-12</link>
		<dc:creator>Wout</dc:creator>
		<pubDate>Thu, 16 Apr 2009 09:27:59 +0000</pubDate>
		<guid isPermaLink="false">http://blobkat.com/blog/?p=100#comment-12</guid>
		<description>Yeah, I thought so too, but it gives the same strange sounds with every included demo sketch I try too, no matter which buffersize. I&#039;ve read some stuff about people with macbook pro&#039;s having strange problems, maybe it&#039;s that?</description>
		<content:encoded><![CDATA[<p>Yeah, I thought so too, but it gives the same strange sounds with every included demo sketch I try too, no matter which buffersize. I&#8217;ve read some stuff about people with macbook pro&#8217;s having strange problems, maybe it&#8217;s that?</p>
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	<item>
		<title>Comment on Processing sound lib problems by ddf</title>
		<link>http://blobkat.com/blog/?p=100&#038;cpage=1#comment-10</link>
		<dc:creator>ddf</dc:creator>
		<pubDate>Thu, 16 Apr 2009 01:50:17 +0000</pubDate>
		<guid isPermaLink="false">http://blobkat.com/blog/?p=100#comment-10</guid>
		<description>I&#039;d be interested to see the sketches that are causing your glitches. It might just be that you are trying to use buffers that are too small.</description>
		<content:encoded><![CDATA[<p>I&#8217;d be interested to see the sketches that are causing your glitches. It might just be that you are trying to use buffers that are too small.</p>
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	<item>
		<title>Comment on Victorian Circus V &#8211; Workshop Brakke Grond by Field Commander Jim &#187; Blog Archive &#187; Glasgow Mega Snake - Version 1.0</title>
		<link>http://blobkat.com/blog/?p=58&#038;cpage=1#comment-8</link>
		<dc:creator>Field Commander Jim &#187; Blog Archive &#187; Glasgow Mega Snake - Version 1.0</dc:creator>
		<pubDate>Thu, 26 Mar 2009 12:38:58 +0000</pubDate>
		<guid isPermaLink="false">http://blobkat.com/blog/?p=58#comment-8</guid>
		<description>[...] #2: Posts from one of my teachers and Wout about this [...]</description>
		<content:encoded><![CDATA[<p>[...] #2: Posts from one of my teachers and Wout about this [...]</p>
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