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	<title>Performance Based Musicmaking - Thesisblog of Wout Standaert</title>
	<atom:link href="http://blobkat.com/blog/?feed=rss2" rel="self" type="application/rss+xml" />
	<link>http://blobkat.com/blog</link>
	<description></description>
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		<title>Thesis prototypes video</title>
		<link>http://blobkat.com/blog/?p=162</link>
		<comments>http://blobkat.com/blog/?p=162#comments</comments>
		<pubDate>Sun, 01 Nov 2009 17:04:36 +0000</pubDate>
		<dc:creator>Wout</dc:creator>
				<category><![CDATA[Thesis]]></category>
		<category><![CDATA[Ableton Live]]></category>
		<category><![CDATA[gestures]]></category>
		<category><![CDATA[java]]></category>
		<category><![CDATA[OSCulator]]></category>
		<category><![CDATA[Pure Data]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Waveshaping]]></category>
		<category><![CDATA[wiigee]]></category>
		<category><![CDATA[wiimote]]></category>

		<guid isPermaLink="false">http://blobkat.com/blog/?p=162</guid>
		<description><![CDATA[I made a short documentation about my prototypes for my thesis. Enjoy!

Performance Based Musicmaking prototypes from Wout Standaert on Vimeo.
]]></description>
			<content:encoded><![CDATA[<p>I made a short documentation about my prototypes for my thesis. Enjoy!</p>
<p><object width="500" height="375"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7348848&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=7348848&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="500" height="375"></embed></object>
<p><a href="http://vimeo.com/7348848">Performance Based Musicmaking prototypes</a> from <a href="http://vimeo.com/user1075466">Wout Standaert</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://blobkat.com/blog/?feed=rss2&amp;p=162</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Site prototype 2 / Workshop Open Circuit</title>
		<link>http://blobkat.com/blog/?p=144</link>
		<comments>http://blobkat.com/blog/?p=144#comments</comments>
		<pubDate>Tue, 20 Oct 2009 19:55:49 +0000</pubDate>
		<dc:creator>Wout</dc:creator>
				<category><![CDATA[Workshops]]></category>
		<category><![CDATA[Ableton Live]]></category>
		<category><![CDATA[Chiptune]]></category>
		<category><![CDATA[Circuit bending]]></category>
		<category><![CDATA[Processing]]></category>
		<category><![CDATA[Pure Data]]></category>
		<category><![CDATA[VGA]]></category>

		<guid isPermaLink="false">http://blobkat.com/blog/?p=144</guid>
		<description><![CDATA[So, what I&#8217;m currently working on is a website for my prototype 2, a wiimote gestural MIDI/OSC controller made in the scope of my master&#8217;s thesis. The site will feature some explanation about the concept and source code for anyone interested in using it/developing it further.
This weekend I also went to a kickass workshop in [...]]]></description>
			<content:encoded><![CDATA[<p>So, what I&#8217;m currently working on is a website for my prototype 2, a wiimote gestural MIDI/OSC controller made in the scope of my master&#8217;s thesis. The site will feature some explanation about the concept and source code for anyone interested in using it/developing it further.</p>
<p>This weekend I also went to a kickass workshop in <a href="http://www.kunstencentrumbelgie.com/">KC België</a> (Hasselt) that was about circuitbending, chiptune, and everything related. We (<a href="http://www.jimboproductions.be/">Jim Bollansée</a>, <a href="http://cmdstud.khlim.be/%7Edleen/">Danny Leen</a>, <a href="http://www.fiftylab.be/">Tom Luyten</a>, <a href="http://cmdstud.khlim.be/~pbriers/portfolio/">Peter Briers</a>, <a href="http://www.devolution.be/">Ruud Denivel</a>, <a href="http://www.oliverbegaz.com/">Olivier Berger</a> and me) got our very own private workshop from Jethro Volders (<a href="http://www.myspace.com/therottchilds">The Rottchilds</a>, <a href="http://www.myspace.com/elguapostuntteam">El Guapo Stuntteam</a>) to create visuals for the <a href="http://www.myspace.com/vermintwins">The Vermin Twins</a> (Lotte Vanhamel &#8211; Micha Volders (<a href="http://www.myspace.com/thesorelosersrock">The Sore Losers</a>, <a href="http://www.myspace.com/elguapostuntteam">El Guapo Stuntteam</a>)) performance at the end of the workshop.</p>
<p>We followed a tutorial made by <a href="http://little-scale.blogspot.com/">little-scale (Sebastian Tomczak)</a> about hacking VGA plugs to send out RGB signals of your own via an Arduino.</p>
<p>More info and a video after the break!</p>
<p><span id="more-144"></span></p>
<p>First we tried <a href="http://little-scale.blogspot.com/2008/02/hacking-vga-lines-with-arduino.html">the one using MIDI</a>, where we reused <a href="http://blobkat.com/index.php?pag=works&amp;project=factoryinstrument">my FFT PD patch</a> to analyse sound coming in and to send appropriate OSC messages to a Max patch which had a serial connection with the Arduino. This whole string of events of course, caused a great deal of latency.</p>
<p>Then Jim said something along the lines of &#8220;let&#8217;s try <a href="http://little-scale.blogspot.com/2009/04/how-to-use-arduino-to-generate-glitchy.html">the other tutorial where the audio data is coming right into the arduino</a>&#8221; and this one was much more responsive. It was also less chaotic and really felt connected to the music. Awesomeness ensued by blaring Mr. Oizo&#8217;s flat beat or no day massacre through the system and seeing those fat bass lines create fat lines on the screen.</p>
<p>We then bought a VGA splitter that allowed us to send the signal to 8 CRT monitors and made some color-switching VGA plugs to get some different colors. We also had a big projection running of Tom&#8217;s audio-analysing-fluid-dynamics Processing sketch.</p>
<p>The staccato 8-bit square wave elements and sweeping atari basslines in the music of the twins had great effect on the visuals, we were constantly looking at eachother saying &#8220;how awesome is this!&#8221;. I hope they decide to do a follow-up on this stuff because it was too cool for words. Too cool for school!</p>
<p>Olivier took some video&#8217;s with his camera and edited them all together for your enjoyment! Also check out <a href="http://vermintwins.blogspot.com/2009/10/open-circuit-crews-15-of-october-kc.html">the post on the Vermin Twins blog</a>.</p>
<p>Edit: <a href="http://blog.fiftylab.be/workshop-circuit-bending/">Tom blogged about this too.</a></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="500" height="375" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=7160664&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="500" height="375" src="http://vimeo.com/moogaloop.swf?clip_id=7160664&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://vimeo.com/7160664">Workshop Zaal België</a> from <a href="http://vimeo.com/user2492448">Oliver Begaz</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://blobkat.com/blog/?feed=rss2&amp;p=144</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Thesis complete &#8211; Success!</title>
		<link>http://blobkat.com/blog/?p=141</link>
		<comments>http://blobkat.com/blog/?p=141#comments</comments>
		<pubDate>Sun, 13 Sep 2009 20:06:58 +0000</pubDate>
		<dc:creator>Wout</dc:creator>
				<category><![CDATA[Thesis]]></category>
		<category><![CDATA[Research]]></category>

		<guid isPermaLink="false">http://blobkat.com/blog/?p=141</guid>
		<description><![CDATA[I&#8217;m glad to announce that I&#8217;ve successfully completed my thesis and will have a masters degree soon.
Expect source code of my projects and additional files available for download soon.
]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m glad to announce that I&#8217;ve successfully completed my thesis and will have a masters degree soon.</p>
<p>Expect source code of my projects and additional files available for download soon.</p>
]]></content:encoded>
			<wfw:commentRss>http://blobkat.com/blog/?feed=rss2&amp;p=141</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Almost there&#8230;</title>
		<link>http://blobkat.com/blog/?p=137</link>
		<comments>http://blobkat.com/blog/?p=137#comments</comments>
		<pubDate>Sat, 29 Aug 2009 14:12:06 +0000</pubDate>
		<dc:creator>Wout</dc:creator>
				<category><![CDATA[Thesis]]></category>
		<category><![CDATA[Research]]></category>

		<guid isPermaLink="false">http://blobkat.com/blog/?p=137</guid>
		<description><![CDATA[This summer I worked on my thesisdocument and thesisprototype while the presentation date is the 3rd of September &#8216;09.
So we&#8217;re almost there! In the meanwhile, you can download the final version of my thesis here (in Dutch).
]]></description>
			<content:encoded><![CDATA[<p>This summer I worked on my thesisdocument and thesisprototype while the presentation date is the 3rd of September &#8216;09.</p>
<p>So we&#8217;re almost there! In the meanwhile, you can download the final version of my thesis <a title="Wout Standaert's Thesis" href="http://www.blobkat.com/Wout_Standaert_-_Performance_Based_Musicmaking_Thesis.pdf">here</a> (in Dutch).</p>
]]></content:encoded>
			<wfw:commentRss>http://blobkat.com/blog/?feed=rss2&amp;p=137</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The invisible computer&#8230;</title>
		<link>http://blobkat.com/blog/?p=134</link>
		<comments>http://blobkat.com/blog/?p=134#comments</comments>
		<pubDate>Tue, 02 Jun 2009 10:12:29 +0000</pubDate>
		<dc:creator>Wout</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[gestures]]></category>
		<category><![CDATA[ubiquitous computing]]></category>

		<guid isPermaLink="false">http://blobkat.com/blog/?p=134</guid>
		<description><![CDATA[Microsoft has announced a peripheral for their xbox, Project Natal, that scans 3D space and lets players control their system with their bodies, without a physical controller attached. Of course, you&#8217;re still working with a screen-based setup, so the applications have some limitations. But I can see the technology evolving to something much bigger than [...]]]></description>
			<content:encoded><![CDATA[<p>Microsoft has announced a peripheral for their xbox, Project Natal, that scans 3D space and lets players control their system with their bodies, without a physical controller attached. Of course, you&#8217;re still working with a screen-based setup, so the applications have some limitations. But I can see the technology evolving to something much bigger than this. A big step towards ubiquitous computing that this concept of free body movement controlling is introduced to the larger public.</p>
<p>Take a look at the youtube movies, the 3D tracking seems to work quite well.</p>
<p><a href="http://www.xbox.com/en-US/live/projectnatal/">http://www.xbox.com/en-US/live/projectnatal/</a><br />
<a href="http://www.youtube.com/xboxprojectnatal"> http://www.youtube.com/xboxprojectnatal</a></p>
<p>In other news, SoftKinetic, a Belgian company, has also devised a similar system that lets you make controllerless gestures to control your TV.</p>
]]></content:encoded>
			<wfw:commentRss>http://blobkat.com/blog/?feed=rss2&amp;p=134</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Wiigee &#8211; cont&#8217;d</title>
		<link>http://blobkat.com/blog/?p=132</link>
		<comments>http://blobkat.com/blog/?p=132#comments</comments>
		<pubDate>Wed, 13 May 2009 19:45:11 +0000</pubDate>
		<dc:creator>Wout</dc:creator>
				<category><![CDATA[Thesis]]></category>
		<category><![CDATA[java]]></category>
		<category><![CDATA[wiigee]]></category>
		<category><![CDATA[wiimote]]></category>

		<guid isPermaLink="false">http://blobkat.com/blog/?p=132</guid>
		<description><![CDATA[Hooked up four wiimotes to a java application today and they all have their own set of gestures and actions. Now I just have to set the &#8220;learn gesture&#8221; and &#8220;detect gesture&#8221; buttons to only one of the four wiimotes, and create a usable GUI for it.
]]></description>
			<content:encoded><![CDATA[<p>Hooked up four wiimotes to a java application today and they all have their own set of gestures and actions. Now I just have to set the &#8220;learn gesture&#8221; and &#8220;detect gesture&#8221; buttons to only one of the four wiimotes, and create a usable GUI for it.</p>
]]></content:encoded>
			<wfw:commentRss>http://blobkat.com/blog/?feed=rss2&amp;p=132</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Wiigee + OSC + Ableton Live (+ Pure Data)</title>
		<link>http://blobkat.com/blog/?p=127</link>
		<comments>http://blobkat.com/blog/?p=127#comments</comments>
		<pubDate>Tue, 12 May 2009 22:08:01 +0000</pubDate>
		<dc:creator>Wout</dc:creator>
				<category><![CDATA[Thesis]]></category>
		<category><![CDATA[Ableton Live]]></category>
		<category><![CDATA[java]]></category>
		<category><![CDATA[Pure Data]]></category>
		<category><![CDATA[wiigee]]></category>
		<category><![CDATA[wiimote]]></category>

		<guid isPermaLink="false">http://blobkat.com/blog/?p=127</guid>
		<description><![CDATA[I edited the Wiigee demo application to send out OSC messages. These messages get formatted by Pure Data to MIDI messages for Ableton Live. For now it just says the gestures out loud, but ultimately, a set running in ableton live can be completely controlled by these gestures. Triggering notes or sequences that are or [...]]]></description>
			<content:encoded><![CDATA[<p>I edited the Wiigee demo application to send out OSC messages. These messages get formatted by Pure Data to MIDI messages for Ableton Live. For now it just says the gestures out loud, but ultimately, a set running in ableton live can be completely controlled by these gestures. Triggering notes or sequences that are or are not quantized to the beat.</p>
<p>Anyway, here&#8217;s a video where I show these 5 quick test gestures; &#8220;Circle&#8221;, &#8220;Square&#8221;, &#8220;Z&#8221;, &#8220;Triangle&#8221; and &#8220;Tennis&#8221;. A musician will be able to choose his own gestures and his own events connected to those gestures so he can control his music without having to hide behind his computer.</p>
<p><object width="500" height="375" data="http://vimeo.com/moogaloop.swf?clip_id=4615950&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=c9ff23&amp;fullscreen=1" type="application/x-shockwave-flash"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=4615950&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=c9ff23&amp;fullscreen=1" /></object></p>
<p><a href="http://vimeo.com/4615950">Wiimote Gesture recognition with WiiGee</a> from <a href="http://vimeo.com/user1075466">Wout Standaert</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>The next step is using 4 wiimotes for gesture recognition. Then the movements made will hopefully have a higher rate of recognition. Now it has a 90% success rate or so.</p>
]]></content:encoded>
			<wfw:commentRss>http://blobkat.com/blog/?feed=rss2&amp;p=127</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Wiimote Gesture Recognition &#8211; wiigee</title>
		<link>http://blobkat.com/blog/?p=120</link>
		<comments>http://blobkat.com/blog/?p=120#comments</comments>
		<pubDate>Sun, 10 May 2009 16:37:10 +0000</pubDate>
		<dc:creator>Wout</dc:creator>
				<category><![CDATA[Thesis]]></category>
		<category><![CDATA[java]]></category>
		<category><![CDATA[wiigee]]></category>
		<category><![CDATA[wiimote]]></category>

		<guid isPermaLink="false">http://blobkat.com/blog/?p=120</guid>
		<description><![CDATA[Hi everyone, it&#8217;s been a while. I&#8217;ve mostly been writing these last few days but now I wanted to work on my gesturing prototype again so I did. I compiled the demo-application that comes with WiiGee, and it works quite well.

Training of the gestures works smoothly, and recognition is fast, but it&#8217;s sometimes a bit [...]]]></description>
			<content:encoded><![CDATA[<p>Hi everyone, it&#8217;s been a while. I&#8217;ve mostly been writing these last few days but now I wanted to work on my gesturing prototype again so I did. I compiled the demo-application that comes with WiiGee, and it works quite well.</p>
<p><a href="http://blobkat.com/blog/wp-content/uploads/2009/05/afbeelding-1.png"><img src="http://blobkat.com/blog/wp-content/uploads/2009/05/thumbrecog.png" alt="Wiigee gesture recognized" /></a></p>
<p>Training of the gestures works smoothly, and recognition is fast, but it&#8217;s sometimes a bit off when you&#8217;ve overtrained a gesture or when it was not precisely trained. Then it will recognize every movement as that particular gesture. But overall it works very fast and I&#8217;m curious to how it will perform with multiple wiimotes.</p>
]]></content:encoded>
			<wfw:commentRss>http://blobkat.com/blog/?feed=rss2&amp;p=120</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Waveshaping/wavetable prototype</title>
		<link>http://blobkat.com/blog/?p=111</link>
		<comments>http://blobkat.com/blog/?p=111#comments</comments>
		<pubDate>Mon, 27 Apr 2009 13:08:02 +0000</pubDate>
		<dc:creator>Wout</dc:creator>
				<category><![CDATA[Thesis]]></category>
		<category><![CDATA[OSCulator]]></category>
		<category><![CDATA[Pure Data]]></category>
		<category><![CDATA[Waveshaping]]></category>
		<category><![CDATA[wiimote]]></category>

		<guid isPermaLink="false">http://blobkat.com/blog/?p=111</guid>
		<description><![CDATA[I worked out the prototype in Pure Data, which happened to be much easier&#8230;
It sounds a bit like a lawnmower now, so I&#8217;m still in the process of tweaking the sound a bit.

]]></description>
			<content:encoded><![CDATA[<p>I worked out the prototype in Pure Data, which happened to be much easier&#8230;</p>
<p>It sounds a bit like a lawnmower now, so I&#8217;m still in the process of tweaking the sound a bit.</p>
<p><a href="http://blobkat.com/blog/wp-content/uploads/2009/04/pdwavetable.png"><img src="http://blobkat.com/blog/wp-content/uploads/2009/04/pdwavetable_thumb.png" alt="pd waveshaping wiimote" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://blobkat.com/blog/?feed=rss2&amp;p=111</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<item>
		<title>Processing sound libs problems #2</title>
		<link>http://blobkat.com/blog/?p=106</link>
		<comments>http://blobkat.com/blog/?p=106#comments</comments>
		<pubDate>Sat, 18 Apr 2009 11:20:29 +0000</pubDate>
		<dc:creator>Wout</dc:creator>
				<category><![CDATA[Thesis]]></category>
		<category><![CDATA[Processing]]></category>

		<guid isPermaLink="false">http://blobkat.com/blog/?p=106</guid>
		<description><![CDATA[I sent an email to Damien from the minim library with a recording of the glitch, and here&#8217;s what he said:
&#8220;Ugh, that is a weird glitch. I&#8217;d agree that it&#8217;s not buffer underrun. It
probably has something to do with the particular version of Java you are
using on your particular macbook. My understanding is that Apple [...]]]></description>
			<content:encoded><![CDATA[<p>I sent an email to Damien from the <a href="http://code.compartmental.net/tools/minim/">minim</a> library with a recording of the glitch, and here&#8217;s what he said:</p>
<p><em>&#8220;Ugh, that is a weird glitch. I&#8217;d agree that it&#8217;s not buffer underrun. It<br />
probably has something to do with the particular version of Java you are<br />
using on your particular macbook. My understanding is that Apple has not<br />
been very good about keeping the JVM for macs in good shape.&#8221;</em></p>
<p>Also, I got some proper sound out of it after I started up Ableton Live to record the glitch. But as mysteriously as it got fixed, it got broken again. Maybe I should switch to a windows system for this prototype. Or Pure Data, I haven&#8217;t decided yet.</p>
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			<wfw:commentRss>http://blobkat.com/blog/?feed=rss2&amp;p=106</wfw:commentRss>
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