Performance Based Musicmaking

Wiigee + OSC + Ableton Live (+ Pure Data)

12
05/2009

I edited the Wiigee demo application to send out OSC messages. These messages get formatted by Pure Data to MIDI messages for Ableton Live. For now it just says the gestures out loud, but ultimately, a set running in ableton live can be completely controlled by these gestures. Triggering notes or sequences that are or are not quantized to the beat.

Anyway, here’s a video where I show these 5 quick test gestures; “Circle”, “Square”, “Z”, “Triangle” and “Tennis”. A musician will be able to choose his own gestures and his own events connected to those gestures so he can control his music without having to hide behind his computer.

Wiimote Gesture recognition with WiiGee from Wout Standaert on Vimeo.

The next step is using 4 wiimotes for gesture recognition. Then the movements made will hopefully have a higher rate of recognition. Now it has a 90% success rate or so.

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This entry was posted on Tuesday, May 12th, 2009 at 23:08 and is filed under Thesis. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

2 Responses to “Wiigee + OSC + Ableton Live (+ Pure Data)”

  1. Sam Says:

    September 22nd, 2009 at 21:56

    Cool. Can you make WiiGee recognize a gesture without having to hold down a button while making the gresture?

  2. Wout Says:

    September 22nd, 2009 at 22:14

    Yes, it’s possible by choosing the acceleration parameter as a trigger instead of the B button. It’s much harder to detect gestures this way though, because it needs to be a continuous stream of motion per gesture, and this is not always possible.

    Also it will continuously try to detect gestures when it doesn’t need to (whenever you move). WiiGee needs borders, and it tries to border the gestures when you’re standing still.

    So I decided to choose the B button.

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