Performance Based Musicmaking

Posts Tagged ‘Ableton Live’

Thesis prototypes video

Sunday, November 1st, 2009

I made a short documentation about my prototypes for my thesis. Enjoy!

Performance Based Musicmaking prototypes from Wout Standaert on Vimeo.

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Site prototype 2 / Workshop Open Circuit

Tuesday, October 20th, 2009

So, what I’m currently working on is a website for my prototype 2, a wiimote gestural MIDI/OSC controller made in the scope of my master’s thesis. The site will feature some explanation about the concept and source code for anyone interested in using it/developing it further.

This weekend I also went to a kickass workshop in KC België (Hasselt) that was about circuitbending, chiptune, and everything related. We (Jim Bollansée, Danny Leen, Tom Luyten, Peter Briers, Ruud Denivel, Olivier Berger and me) got our very own private workshop from Jethro Volders (The Rottchilds, El Guapo Stuntteam) to create visuals for the The Vermin Twins (Lotte Vanhamel – Micha Volders (The Sore Losers, El Guapo Stuntteam)) performance at the end of the workshop.

We followed a tutorial made by little-scale (Sebastian Tomczak) about hacking VGA plugs to send out RGB signals of your own via an Arduino.

More info and a video after the break!

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Wiigee + OSC + Ableton Live (+ Pure Data)

Tuesday, May 12th, 2009

I edited the Wiigee demo application to send out OSC messages. These messages get formatted by Pure Data to MIDI messages for Ableton Live. For now it just says the gestures out loud, but ultimately, a set running in ableton live can be completely controlled by these gestures. Triggering notes or sequences that are or are not quantized to the beat.

Anyway, here’s a video where I show these 5 quick test gestures; “Circle”, “Square”, “Z”, “Triangle” and “Tennis”. A musician will be able to choose his own gestures and his own events connected to those gestures so he can control his music without having to hide behind his computer.

Wiimote Gesture recognition with WiiGee from Wout Standaert on Vimeo.

The next step is using 4 wiimotes for gesture recognition. Then the movements made will hopefully have a higher rate of recognition. Now it has a 90% success rate or so.

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